Discogs

Web & Mobile Redesign

A solo redesign of Discogs' Explore, Master and Release pages that turns a four-layer navigation into one linear path for first-time collectors, on desktop and mobile.

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RoleUI/UX Designer
TeamSolo Lead Designer
Timeline8 Weeks
ToolsFigma
SkillsUX Research · UX Design · Wireframing · Prototyping
Discogs redesign shown on a laptop
Discogs redesign shown on a phone

Prologue: Analog Music in the Digital Age

Prologue: Analog Music in the Digital Age

I love music. A loooooot.

It was a love that couldn’t be contained in a Spotify playlist. At 14, Billy started collecting vinyl records and CDs. Then, he discovered Discogs, a community-run website dedicated to preserving the internet’s most extensive database of physical music media.

It was a love that couldn’t be contained in a Spotify playlist. At 14, Billy started collecting vinyl records and CDs. Then, he discovered Discogs, a community-run website dedicated to preserving the internet’s most extensive database of physical music media.

It was a love that couldn’t be contained in a Spotify playlist. At 14, Billy started collecting vinyl records and CDs. Then, he discovered Discogs, a community-run website dedicated to preserving the internet’s most extensive database of physical music media.

So, What’s the Problem?

So, What’s the Problem?

?

?

?

For new collectors like Billy, however, Discogs can feel overwhelming. Despite its vast library, the experience makes it difficult to move confidently from curiosity to discovery. This project explores how Discogs could be reimagined to make music exploration more accessible for new users.

For new collectors like Billy, however, Discogs can feel overwhelming. Despite its vast library, the experience makes it difficult to move confidently from curiosity to discovery. This project explores how Discogs could be reimagined to make music exploration more accessible for new users.

For new collectors like Billy, however, Discogs can feel overwhelming. Despite its vast library, the experience makes it difficult to move confidently from curiosity to discovery. This project explores how Discogs could be reimagined to make music exploration more accessible for new users.

Design Question

How might we reimagine Discogs’ current site to make the music discovery process accessible for new users?

How might we reimagine Discogs’ current site to make the music discovery process accessible for new users?

How might we reimagine Discogs’ current site to make the music discovery process accessible for new users?

How might we reimagine Discogs’ current site to make the music discovery process accessible for new users?

Act 1: Research

Act 1: Research

User Research

User Research

When I stepped back and listened to users through user interviews, 3 clear struggles kept coming up.

01

Confusing Page Hierarchy

  • Unclear information structure

  • Ambiguous page transitions and redirects

“I’m not sure what this page is supposed to represent”

- Gian Diloy (User Interviewee)

02

Choice Overload

  • Too many buttons and filters competing for attention

  • Uncertainty about where actions would lead

“There’s way too much on the screen”

- Joshua Lee (User Interviewee)

03

Dated UI

  • Limited visual hierarchy and contrast

  • Difficulty identifying what mattered most on the page

“It feels like early 2000s eBay; definitely hard to read”

- Min Lee (User Interviewee)

User Persona

User Persona

Bringing together research insights, I defined the core use case.

Billy Corgan

“A tech-savvy, enthusiastic Gen-Z music nerd”

Billy uses Discogs to find the next vinyl LP for his budding record collection.

Goals:

  • Discover new artists and albums

  • Learn about physical music formats

  • Build a personal vinyl collection

Pain Points:

  • Gets lost navigating the site

  • Struggles with technical terminology

  • Has difficulty distinguishing between media types

At the end of the day,

Billy wants a direct connection to the music.

Billy wants a direct connection to the music.

Billy wants a direct connection to the music.

Any friction between him and an album feels like an unnecessary barrier.

Any friction between him and an album feels like an unnecessary barrier.

Any friction between him and an album feels like an unnecessary barrier.

Act 2: Ideation

Act 2: Ideation

Design Goals

Design Goals

From my research findings, I came to 3 design goals that prioritized usability for general users.

Final Solution!

Final Solution!

Simple Navigation

Reduce click depth by consolidating information into fewer, more intentional pages.

Visual Hierarchy

Visual Hierarchy

Use layout, typography, and contrast to guide attention and reduce cognitive load.

Use layout, typography, and contrast to guide attention and reduce cognitive load.

Emphasis on Action

Emphasis on Action

Surface meaningful actions that encourage exploration without overwhelming users.

Surface meaningful actions that encourage exploration without overwhelming users.

User Flow

User Flow

To address the confusion around navigation, I mapped Discogs’ existing architecture and identified opportunities to condense and linearize the experience. This allowed me to reorganize features into a clearer progression.

User Flow Map

Design Solutions

Design Solutions

Equipped with a strong grasp of Discogs’ current structure and a use case that I wanted to tackle, I selected and focused on 3 crucial pages that could be streamlined and redesigned.

01

Explore

02

Master

03

Product

3 pages
1 linear path

Explore Page

Features

1

Catalog of entire music database

2

Sort (new, trending, most collected, etc.)

3

Filter (genre, style, format, etc.)

Current Explore Page

Design Implications

Vertical, top-down organization

Remove duplicates; only master releases

Consolidated sort and filter options

Prototypes

01

Explore

02

Master

03

Product

Explore Page

Features

1

Catalog of entire music database

2

Sort (new, trending, most collected, etc.)

3

Filter (genre, style, format, etc.)

Current Explore Page

Design Implications

Vertical, top-down organization

Remove duplicates; only master releases

Consolidated sort and filter options

Prototypes

The “Master Release vs Product” Problem

“It’s hard to tell if this page represents the album as a piece of music or as its vinyl copy!”

A major source of confusion stemmed from Discogs’ distinction between an album as a musical work and an album as a physical object. I realized the issue wasn’t visual clutter but conceptual ambiguity. The differences between these pages were too subtle, causing users to lose their sense of place.

Master Release Page

Product Release Page

To address this ambiguity, I took on a top-down approach to reorganizing how users navigate Discogs’ expansive collection of music, streamlining the user experience into a linear path.

Explore

→

→

→

Master

→

→

→

Product

Act 3: Final Prototype

Act 3: Final Prototype

Discogs Redesign
Final Prototype

Discogs Redesign
Final Prototype

A reimagined website with a streamlined focus on linear navigation, music exploration, and usability for those new to the music scene.

A reimagined website with a streamlined focus on linear navigation, music exploration, and usability for those new to the music scene.

Landing Page

A focused entry point that highlights music first, with clear paths into exploration.

Visual Emphasis

Personalized Display

Horizontal Compartmentalization

Desktop

Mobile

Explore Page

A browsable view of Discogs’ catalog with simplified filters and reduced visual noise.

Consolidated Album Cards

Drop-down Filter Menus

Selectable Sort Menus

Desktop

Mobile

Album Master Page

High-level information about the album as a musical work, alongside its available formats.

Comprehensive summary of album

Point of access for any version

Drop-down options

Desktop

Mobile

Album Product Page

Users navigate into a specific version of the album and explore features unique to that copy.

Drop-down options

User Statistics

Marketplace

Reviews

Desktop

Mobile

Landing Page

A focused entry point that highlights music first, with clear paths into exploration.

Visual Emphasis

Personalized Display

Horizontal Compartmentalization

Desktop

Mobile

Explore Page

A browsable view of Discogs’ catalog with simplified filters and reduced visual noise.

Consolidated Album Cards

Drop-down Filter Menus

Selectable Sort Menus

Desktop

Mobile

Album Master Page

High-level information about the album as a musical work, alongside its available formats.

Comprehensive summary of album

Point of access for any version

Drop-down options

Desktop

Mobile

Album Product Page

Users navigate into a specific version of the album and explore features unique to that copy.

Drop-down options

User Statistics

Marketplace

Reviews

Desktop

Mobile

Epilogue: Reflections

Epilogue: Reflections

This project reinforced the importance of intentional hierarchy. Here are some lessons I learned along the way:

Takeaway #1

Iteration is KEY

Each revisit opens up new problems to address, which only strengthens the final design.

Takeaway #2

Consistency is Priority

Having a unified language throughout the entire site assures an enjoyable and digestible experience.

Takeaway #3

Less is More

Subtle changes between texts, colors, and spacing were enough to communicate info hierarchy.

Room for Improvement

Room for Improvement

I would spend more time expanding interaction around Discogs’ existing Collection feature and conducting deeper research into what information collectors value most when evaluating physical records.

With a clearer path between curiosity and ownership, Billy can spend less time navigating and more time building the collection he loves.